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Civilization vi on switch
Civilization vi on switch






But if they’re able to move past that better than I could, the controls on Switch should make it feel like a breeze.Originally created by legendary game designer Sid Meier, Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time.

civilization vi on switch

If any of them do end up purchasing it, the learning curve will likely be steep. I can’t imagine that the audience who bought the Switch just for the Nintendo first-party games will be interested in Civilization VI. Still, I really do admire the care put into making this game playable for the Switch-it seems like such a perfect fit on paper, and it works in execution. To me, there’s a difference of having intrigue and having fun in a game, and I can report that the only real fun I had playing Civilization VI was renaming “Washington” into “ButtTown.” I’m still on the fence on whether or not I want to pursue a greater understanding of the game, not entirely because of my aforementioned concerns, but because I’m not so sure I’ll be able to understand it by the end.

CIVILIZATION VI ON SWITCH SERIES

Having never dived into the series, I can only assume that it has lasted for so long due to its impact on the genre, and for that, I’m happy that anyone interested in either the series or the genre as a whole can finally experience this on the Switch.Įven hours into my time with the game, I still felt as though I was far from mastering the nuances of Civilization VI. I doubt that most people eyeing this game will really be troubled by the content and presentation, and I’m not expecting moral objections or anything of the such. Most players are able to separate the politics from the gameplay, but Civilization VI not only felt so inherently political, but violent. Yes, these are all simulations and virtual people, but I found the win conditions a bit too hard to fist pump to. History was probably the subject that I followed the closest in high school, so with much of that context in mind, especially with everything about the world that I’ve learned since then, winning a match through a “religious victory” or total domination didn’t bring me too much satisfaction. From the opening video to Sean Bean’s soothing narrations, the game is trying to invoke this sense of wonder and enthusiasm, when what you are recreating in the game are acts of colonization, assimilation, and straight-up war. I’ve been familiar with the theme songs of the recent Civilization games, as I have friends who won’t stop sending them to me-yes, the choral composition and instrumental arrangements sound nice and all, but it’s indicative of just how optimistic and cheery the game is. In fact, it’s probably the vibrant, bright colors that made the experience all the more unsettling. I can stomach hyperrealistic World War II games quite well, but the way this game depicts a wider scope of colonialism from the top down is what made me a bit uncomfortable.

civilization vi on switch

It wasn’t too long into playing Civilization, however, that I found my own personal views on warfare and colonization to hamper my experience.

civilization vi on switch

…I found myself playing Civilization VI lying down in bed more often than sitting upright in front of the television. The systems get deeper when it gets into the culture nitty gritty, with religion, civics, and science developments being a large part of managing a civilization. A lot of the bread and butter of the gameplay involves establishing cities, producing and utilizing resources, and moving units such as warriors, scouts, and settlers around the large, hexagonal map to make gains for your civilization (my personal thoughts on how the game depicts this later). Selecting the third option resulted in a guided experience that caught me up with the basics of the turn-based game, while also being a little less hand-holding than the tutorial.Īnd boy, were there a lot of systems to wrap my head around-it turns out that building a civilization from the ground up is a bit complicated. Jokes aside, I was quite pleased that this port was designed with novice players such as myself-upon starting up my first game, I was asked if I was new to either Civilization VI, the Switch port, or the Civilization series as a whole. As accessibility and ease of play are primary goals for many games on Nintendo platforms, it was important to me that this game that I initially found intimidating would exemplify those principles.Īs I discovered rather quickly, Civilization VI is all about building civilizations.






Civilization vi on switch